Friday, 13 April 2012
Fable II (2008, rpg) - 16 Sept 11
I started playing this game originally because I found out that Steven Fry voiced one of the characters (and because the game was on offer). You get immediate grinding rewards in the form of little coloured balls (ability points) that you suck up with the trigger (this always feels very rewarding for some strange reason) -- whoever invented this mechanic was a genius... I actually care about these more than XP. I like how you can adjust the camera position with the right thumb stick, it feels very natural, and is less frustrating than an automatic camera. Being able to take out many enemies at once with more powerful weapons is very satisfying. The dog can be pretty annoying, but I guess it appeals to peoples nurturing side maybe? Maybe you need to be a dog lover. For things that you might not want to do, you have to press and hold A (this is handy because of impulse pressing). You never die in the game, you only loose XP, this maybe draws you out of the gameplay experience a little, and reminds you it’s just a game.