Every Friday I make a point of playing a game I haven't played before.
Friday, 13 April 2012
Fallout (1997, rpg) - 09 Sept 11
I found that the keyboard shortcuts (space to end turn) really made the game flow much better. The game is a lot like Fallout 3 (of coruse), it really teaches you to value what you have (health, inventory items, etc), which makes everything more meaningful and makes you genuinely afraid of losing stuff which you spent so much effort gaining, this is a great game mechanic.